Interface for generic animation.
More...
import"XAnimate.idl";
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any | Target |
| This attribute specifies the target element to be animated. More...
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short | SubItem |
| This attribute specifies an optional subitem from the target element that should be animated. More...
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string | AttributeName |
| Specifies the target attribute. More...
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short | ValueType |
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short | CalcMode |
| Specifies the interpolation mode for the animation. More...
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boolean | Accumulate |
| Controls whether or not the animation is cumulative. More...
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short | Additive |
| Controls whether or not the animation is additive. More...
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any | From |
| Specifies the starting value of the animation. More...
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any | To |
| Specifies the ending value of the animation. More...
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any | By |
| Specifies a relative offset value for the animation. More...
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string | Formula |
| if this string is set, its contents will be parsed as a formula. More...
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short | Type |
| a value from AnimationNodeType. More...
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any | Begin |
| a sequence of values that define the beginning of this element
Begin is More...
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any | Duration |
| defines the length of the simple duration. More...
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any | End |
| a sequence of values that define the ending of this element
End is More...
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any | EndSync |
| controls the implicit duration of time containers, as a function of the children. More...
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any | RepeatCount |
| the number of iterations of the simple duration. More...
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any | RepeatDuration |
| the total duration for repeat. More...
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short | Fill |
| the attribute that specify the behavior how an element should be extended beyond the active duration by freezing the final state of the element. More...
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short | FillDefault |
| the default value for the fill behavior for this element and all descendants. More...
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short | Restart |
| defines the restart behavior of this element. More...
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short | RestartDefault |
| defines the default restart behavior for this element and all descendants. More...
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double | Acceleration |
| defines the acceleration for this element. More...
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double | Decelerate |
| defines the deceleration for this element. More...
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boolean | AutoReverse |
| defines the auto reverse settings for this element. More...
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◆ KeyTimes
◆ TimeFilter
todo: timeFilter="0,0; 0.14,0.36; 0.43,0.73; 0.71,0.91; 1.0,1.0" ?
◆ Values
◆ Accumulate
◆ Additive
◆ AttributeName
◆ By
Specifies a relative offset value for the animation.
Must be a legal value of a domain for which addition to the attributeType domain is defined and which yields a value in the attributeType domain. Ignored if the values attribute is specified. Ignored if the Values attribute is specified.
- See also
- http://www.w3.org/TR/smil20/animation.html#adef-by
◆ CalcMode
Specifies the interpolation mode for the animation.
If the target attribute does not support linear interpolation (e.g. for strings), or if the values attribute has only one value, the CalcMode attribute is ignored and discrete interpolation is used.
- See also
- AnimationCalcMode;
◆ Formula
if this string is set, its contents will be parsed as a formula.
All values are used as a parameter for this formula and the computed result will be used.
◆ From
◆ SubItem
This attribute specifies an optional subitem from the target element that should be animated.
A value of zero should always be the default and animate the complete target.
See documentation of used animation engine for supported subitems.
◆ Target
This attribute specifies the target element to be animated.
See documentation of used animation engine for supported targets.
◆ To
◆ ValueType
The documentation for this interface was generated from the following file: