Definition: LightSource.idl:29
::com::sun::star::drawing::Direction3D aDirection
the direction into which the light-source points
Definition: LightSource.idl:37
Definition: Ambiguous.idl:20
specifies a 3-dimensional vector.
Definition: Direction3D.idl:26
boolean bSpecular
When TRUE, the specularity of material is taken into account when lighting an object.
Definition: LightSource.idl:44
boolean bIsEnabled
Definition: LightSource.idl:39
long nDiffuseColor
the light source's color
Definition: LightSource.idl:33