22 module
com { module sun { module star { module script {
48 boolean compile( [in]
string ModuleName,
50 [in]
boolean CreateDebugInfo );
57 any run( [in]
string aScript,
59 [in] sequence<any> aArgs );
68 void runAsync( [in]
string acript,
70 [in] sequence<any> args,
makes it possible to control a scripting engine.
Definition: XEngine.idl:27
Definition: Ambiguous.idl:20
provides access to additional scripting code.
Definition: XLibraryAccess.idl:31
makes it possible to receive events from a scripting engine.
Definition: XEngineListener.idl:27
base interface of all UNO interfaces
Definition: XInterface.idl:45