19 #ifndef __com_sun_star_rendering_FloatingPointBitmapLayout_idl__
20 #define __com_sun_star_rendering_FloatingPointBitmapLayout_idl__
25 module
com { module sun { module star { module rendering {
Information how to interpret certain color data.
Definition: XColorSpace.idl:48
Definition: Ambiguous.idl:22
This structure describes the memory layout of a bitmap having floating point color channels.
Definition: FloatingPointBitmapLayout.idl:36
long PlaneStride
Byte offset between the start of two consecutive planes.
Definition: FloatingPointBitmapLayout.idl:67
long ScanLineBytes
Number of data bytes per scanline.
Definition: FloatingPointBitmapLayout.idl:47
long ScanLines
Number of scanlines for this bitmap.
Definition: FloatingPointBitmapLayout.idl:41
byte Endianness
Endianness of the pixel values.
Definition: FloatingPointBitmapLayout.idl:89
byte Format
Format type of this bitmap.
Definition: FloatingPointBitmapLayout.idl:96
long NumComponents
Number of color components per pixel.
Definition: FloatingPointBitmapLayout.idl:83
long ScanLineStride
Byte offset between the start of two consecutive scanlines.
Definition: FloatingPointBitmapLayout.idl:54
XColorSpace ColorSpace
Color space the bitmap colors shall be interpreted within.
Definition: FloatingPointBitmapLayout.idl:77