LibreOffice
LibreOffice 24.2 SDK API Reference
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This structure describes the memory layout of a bitmap having floating point color channels. More...
import"FloatingPointBitmapLayout.idl";
Public Attributes | |
long | ScanLines |
Number of scanlines for this bitmap. More... | |
long | ScanLineBytes |
Number of data bytes per scanline. More... | |
long | ScanLineStride |
Byte offset between the start of two consecutive scanlines. More... | |
long | PlaneStride |
Byte offset between the start of two consecutive planes. More... | |
XColorSpace | ColorSpace |
Color space the bitmap colors shall be interpreted within. More... | |
long | NumComponents |
Number of color components per pixel. More... | |
byte | Endianness |
Endianness of the pixel values. More... | |
byte | Format |
Format type of this bitmap. More... | |
This structure describes the memory layout of a bitmap having floating point color channels.
This structure collects all necessary information to describe the memory layout of a bitmap having floating point color channels
XColorSpace ColorSpace |
Color space the bitmap colors shall be interpreted within.
byte Endianness |
Endianness of the pixel values.
This value must be one of the Endianness constants
byte Format |
Format type of this bitmap.
This value must be one of the FloatingPointBitmapFormat constants.
long NumComponents |
Number of color components per pixel.
This value must not be negative
long PlaneStride |
Byte offset between the start of two consecutive planes.
This value is permitted to be negative. If this value is zero, the bitmap is assumed to be in chunky format, otherwise it is assumed to be planar. The difference between chunky and planar layout lies in the way how color channels are interleaved. For a chunky format, all channel data for a single pixel lies consecutively in memory. For a planar layout, the first channel of all pixel is stored consecutive, followed by the second channel, and so forth.
long ScanLineBytes |
Number of data bytes per scanline.
This value must not be negative
long ScanLines |
Number of scanlines for this bitmap.
This value must not be negative
long ScanLineStride |
Byte offset between the start of two consecutive scanlines.
This value is permitted to be negative, denoting a bitmap whose content is flipped at the x axis.