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LibreOffice 6.2 SDK API Reference
XAnimate.idl
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19 #ifndef __com_sun_star_animations_XAnimate_idl__
20 #define __com_sun_star_animations_XAnimate_idl__
21 
24 
25 
26  module com { module sun { module star { module animations {
27 
28 
34 {
39  [attribute] any Target;
40 
48  [attribute] short SubItem;
49 
54  [attribute] string AttributeName;
55 
61  [attribute] sequence< any > Values;
62 
63  [attribute] sequence< double > KeyTimes;
64 
68  [attribute] short ValueType;
69 
78  [attribute] short CalcMode;
79 
84  [attribute] boolean Accumulate;
85 
91  [attribute] short Additive;
92 
100  [attribute] any From;
101 
109  [attribute] any To;
110 
120  [attribute] any By;
121 
124  [attribute] sequence< TimeFilterPair > TimeFilter;
125 
130  [attribute] string Formula;
131 };
132 
133 
134 }; }; }; };
135 
136 #endif
137 
138 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
any Target
This attribute specifies the target element to be animated.
Definition: XAnimate.idl:39
short ValueType
Definition: XAnimate.idl:68
short CalcMode
Specifies the interpolation mode for the animation.
Definition: XAnimate.idl:78
Definition: Ambiguous.idl:22
any To
Specifies the ending value of the animation.
Definition: XAnimate.idl:109
Definition: XAnimationNode.idl:29
any From
Specifies the starting value of the animation.
Definition: XAnimate.idl:100
Interface for generic animation.
Definition: XAnimate.idl:33
sequence< any > Values
A sequence of one or more values, each of which must be a legal value for the specified attribute...
Definition: XAnimate.idl:61
short SubItem
This attribute specifies an optional subitem from the target element that should be animated...
Definition: XAnimate.idl:48
string AttributeName
Specifies the target attribute.
Definition: XAnimate.idl:54
sequence< TimeFilterPair > TimeFilter
todo: timeFilter="0,0; 0.14,0.36; 0.43,0.73; 0.71,0.91; 1.0,1.0" ?
Definition: XAnimate.idl:124
sequence< double > KeyTimes
Definition: XAnimate.idl:63
string Formula
if this string is set, its contents will be parsed as a formula.
Definition: XAnimate.idl:130
boolean Accumulate
Controls whether or not the animation is cumulative.
Definition: XAnimate.idl:84
short Additive
Controls whether or not the animation is additive.
Definition: XAnimate.idl:91
any By
Specifies a relative offset value for the animation.
Definition: XAnimate.idl:120